This recent announcement on Warhammeralliance.com
WAR Adds Punkbuster, Cuts Four Classes and Capitals
--------------------------------------------------------------------------------
Yes, you have read correctly. The big announcement for today was that WAR will employ Punkbuster as an anti-cheating tool. What's even more important to WAR fans, however, is that the Choppa, the Hammerer, The Black Guard, the Knight of the Blazing Sun will not make it into the game by release. Neither will Lothern, Karaz-a-Karak, Karak Eight Peaks and Malekith's Fist.
Quote:
There was something missing. It wasn't enough fun, it wasn't interesting enough, it wasn't alive enough. From there, the team was faced with a choice. They could either keep going down that path, working on all six cities and trying to get them finished before launch or make the hard decision to shelve four of the cities until post-launch and make sure that Altdorf and Inevitable were as full and rich as their design had intended. Mythic chose the latter.
We decided to focus our energies on two capital cities one for Order and one for Destruction, and make them fabulous, said Jacobs. Not good, not great, but fabulous.
We wanted to make our Capital Cities the best cities in any MMO. We think we're doing that, but it came at a price and that price is that the other cities aren't going in the game right now.
Quote:
"This isn't something that I can say that it is really a good thing for the player" he began. "We're cutting out some classes. I can say that we are doing this for quality, absolutely."
"Four of the classes that we've been working on, we just couldnt get great," he continued. "We looked at them and we said these careers are just not great and we tried, and they weren't coming out well.
This left them with a decision similar to the one that they were left with for the cities, do they continue and try to get it, or do they shelve them? In the end, after looking at the metric data that they have been collecting throughout the beta process, they saw that there were four careers that just weren't working for the players.
"We tried," Jacobs said, "we tried to see if we could make them better and we just couldn't make them great. So we had a choice. Do we put in some non-great careers just because they are iconic, or we cut them out and put them in post-launch if we can get them right, or do we not put them in at all"
------------------------------------------------------------------------------------
Good thing i'm a White Lion I guess, but I also wanted to play the black guard;;
_________________ No sig because 3 sigs in a row people make me change my sig and I refuse to have a pony sig!
|