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 Post subject: Possible December Updates
PostPosted: Tue Nov 30, 2010 6:51 am 
Crumpet
Crumpet
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Posts: 5363
Location: England
I thought I'd go through the big list of November/December updates from the Lodestone post a few weeks back and remove all the things that they already patched in November. Figured it would give us an early look at what we'd be getting in the mid-December patch.

Looks rather like slim pickings, other than the addition of NMs and retainer search.

November/December 2010 Update

Quote:
Quests
  • The addition of new guildleves
  • Adjustments to existing guildleves
  • The implementation of a feature allowing players to lower levequest difficulty after activating the leve
  • Adjustments to local levequest rewards
  • The Addition of a feature allowing players to abandon local levequests
  • The implementation of main map markers to indicate the locations of local levequest clients
  • Adjustments to existing behests
Combat
  • Adjustments to classes
  • Adjustments to combat balance
  • Adjustments to enmity rates
  • Adjustments to physical and magical accuracy rates
  • Adjustments to how skill points are awarded
  • Adjustments to monster population and territory
  • The implementation of notorious monsters
  • Improvements to the targeting feature
Items/Synthesis/Gathering
  • Adjustments to existing synthesis recipes
  • The addition of new synthesis recipes
  • Improvements to synthesis controls
  • The addition of a list that contains a player's eight most recently used recipes
  • A reduction in the amount of commands necessary to begin synthesis
  • Adjustments to gathering balance
  • Adjustments to stack totals on select items
  • The addition of a repair icon
  • The addition of an auto item sort function
  • Adjustments to item durability
  • An increase in player inventory capacity
Markets/Retainers
  • Changes to how players access the market wards
  • Adjustments to retainers
  • A feature allowing players to change their retainers' equipment
  • Changes to the retainer interface
  • The addition of a default display of prices next to each item in a retainer's bazaar
  • The implementation of icons for bazaar statuses (buying, selling, looking for repairs, etc.)
  • An increase in the number of employable retainers
  • The addition of an item search feature
User Interface
  • Improvements to the Main Menu
  • The splitting of Attributes & Gear into two separate menu options
  • The addition of a Loot option for easy access to the loot list
  • Changes to how statuses are displayed
  • Improvements to the Map
  • The addition of mouse scrolling functionality
  • The addition of a zoom feature
  • The addition of party member location markers
  • The addition of new customizable keyboard commands
  • Improvements to the action bar, allowing players to freely position the widget
  • Adjustments to macro functionality
Communication
  • The addition of a party invite feature to the friend list
  • Changes to linkshell display
  • Improvements to chat functionality
  • The addition of a chat mode toggle feature
  • The addition of multiple log window tabs and a feature allowing for multiple log windows
  • The addition of chat filters for synthesis and harvesting
  • The addition of a feature allowing the customization of chat mode font color
Others
  • The further alleviation of server-load issues
  • The reduction of various anima costs and the introduction of a feature that allows players to set "favorite" teleportation destinations
The Lodestone
  • The addition of a linkshell page


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 Post subject:
PostPosted: Tue Nov 30, 2010 6:52 am 
Crumpet
Crumpet
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Joined: Thu Jul 01, 2004 5:57 am
Posts: 5363
Location: England
Just for fun, here's a recap on the list of things promised for the "First 2011 Update" -- Which could be March, but if we're lucky they might do another update in January/Feburary.

Quote:
Quests
  • The addition of new guildleves
  • Adjustments to existing guildleves
  • The addition of new main scenario quests
  • The addition of new class quests
  • The addition of new tutorial quests
  • Adjustments to existing tutorials
Combat
  • Further adjustments to classes
  • Further adjustments to combat balance
  • The further differentiation of actions to enhance class identities
  • Adjustments to the effect of various parameters
  • Adjustments to enemy population and territory
  • The addition of notorious monsters (NMs)
  • The addition of new battle content
  • The addition of notorious monster-related battle content
  • The addition of hamlet defense battles
  • The addition of item exchange quests
  • The addition of graphic displays to better clarify the effective ranges of actions
  • The addition of countdown timers on status icons
  • The addition of an "/assist" text command
Items/Synthesis/Gathering
  • Further adjustments to existing synthesis recipes
  • The addition of new synthesis recipes
  • Further improvements to synthesis controls
  • The addition of a reference list that contains all previously used recipes
  • Improvements to repair controls
  • A reduction of the number of commands necessary to begin repairs
  • The addition of a manual sort function for items
  • The addition of a gameplay feature that determines the quality of materials obtained from battle and gathering
Markets/Retainers
  • Further adjustments to retainers
  • An increase in retainer inventory capacity
  • An increase in the number of items that can be placed in a retainer's bazaar
  • A fix assuring that retainers do not leave their bazaar locations after server maintenance
  • The addition of a sale/purchase history
  • Functionality changes to the "buying" feature
  • The addition of a delivery service
User Interface
  • Changes to main menu display format
  • Changes to inventory list display format
  • Improvements to various user-interface layouts
  • Improvements to the Interactions menu
  • The addition of a help text window
  • The reorganization of on-screen information
  • The reformatting of existing widgets, allowing for access of multiple windows at the same time
  • Improvements to Actions & Traits menu response time
  • Improvements to mouse and keyboard controls
  • Improvements to character controls
  • The addition of drag and drop functionality
  • The addition of mouseover popup help text
  • The addition of right-click menus
  • The addition of a feature that will allow the cutting and pasting of macro buttons from the macro palette
  • The addition of "companies" (player-run guilds)
  • The addition of company-owned ships
  • The addition of company-owned buildings
  • Improvements to existing linkshell features
  • The addition of an in-game/Lodestone mail feature
  • The addition of new search features
Others
  • The addition of player titles
The Lodestone
  • The addition of new linkshell page features
  • The addition of a company page
  • The addition of a linkshell and company search feature
  • An expansion of viewable character information


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