It is currently Wed May 01, 2024 12:55 pm View unanswered posts | View active topics |


Board index » Final Fantasy XIV » Final Fantasy XIV Discussion


Post new topic Reply to topic  [ 8 posts ] 
Author Message
 Post subject: New Aggro Icon
PostPosted: Wed Apr 06, 2011 5:46 am 
Crumpet
Crumpet
User avatar

Joined: Thu Jul 01, 2004 5:57 am
Posts: 5363
Location: England
This was posted by SE on the japanese section of the forum:

Image

Icon is smaller. All mobs now have an icon (non-aggro get a green one) and the level of the monster is written on the icon.

A very welcome looking change.

Anyone recognise what NM that is?


Top
 Profile  
 
 Post subject: Re: New Aggro Icon
PostPosted: Wed Apr 06, 2011 10:49 am 
Honey Muffin
Honey Muffin
User avatar

Joined: Fri Nov 05, 2004 8:05 pm
Posts: 1459
Great buffalo


Top
 Profile  
 
 Post subject: Re: New Aggro Icon
PostPosted: Wed Apr 06, 2011 1:13 pm 
Posts way too much
Posts way too much
User avatar

Joined: Thu Jun 09, 2005 1:41 pm
Posts: 3187
Location: Pennsylvania, USA
I think they should just take the icon away completely.

_________________
[In Yarr we trust.]
Yarr wrote:
Ulgokiem sounds like the name of an anal STD. Why anyone even listens to that douche bag is beyond me.

Ponuh wrote:
i love how half of this thread is about racism in america and the other half is pictures of kittens


Top
 Profile  
 
 Post subject: Re: New Aggro Icon
PostPosted: Wed Apr 06, 2011 5:25 pm 
Honey Muffin
Honey Muffin
User avatar

Joined: Fri Nov 05, 2004 8:05 pm
Posts: 1459
Devs said you will be able to toggle it off with a command. The reasoning for putting it in has something to do with upcoming instanced events. On the forums they stated that the plan was always to have a toggle off feature but it wasn't done in time, and they opted to just put the feature in sooner than later in case people found it helpful in the meantime. However, they didn't expect the massive backlash from it.

Course would have helped that they would have mentioned their whole plan for a half completed feature when introducing it. Rather than, here's something intrusive no one asked for!


Top
 Profile  
 
 Post subject: Re: New Aggro Icon
PostPosted: Tue Apr 12, 2011 5:16 am 
Spammer, to the max!
User avatar

Joined: Sat Dec 11, 2004 4:24 am
Posts: 1593
Location: Reflecting...
I just noticed something is that the mobs lvl printed on their Linkpearl? And how do 2 bogeys have a 1 and a 25...and how are they not in a cave and in the middle of the field?


Top
 Profile  
 
 Post subject: Re: New Aggro Icon
PostPosted: Wed Apr 13, 2011 9:27 am 
DL Hughley
User avatar

Joined: Sat Mar 26, 2005 11:47 am
Posts: 3129
Location: Far From Home
Supafly wrote:
And how do 2 bogeys have a 1 and a 25...and how are they not in a cave and in the middle of the field?


Sample?

_________________
Image
Some stories can't be told with words, some legends are meant to die


Top
 Profile  
 
 Post subject: Re: New Aggro Icon
PostPosted: Wed Apr 13, 2011 3:15 pm 
Posts way too much
Posts way too much
User avatar

Joined: Thu Jun 09, 2005 1:41 pm
Posts: 3187
Location: Pennsylvania, USA
DeadLegend wrote:
Supafly wrote:
And how do 2 bogeys have a 1 and a 25...and how are they not in a cave and in the middle of the field?


Sample?


Yeah. lol

_________________
[In Yarr we trust.]
Yarr wrote:
Ulgokiem sounds like the name of an anal STD. Why anyone even listens to that douche bag is beyond me.

Ponuh wrote:
i love how half of this thread is about racism in america and the other half is pictures of kittens


Top
 Profile  
 
 Post subject: Re: New Aggro Icon
PostPosted: Wed Apr 13, 2011 9:43 pm 
Posts way too much
Posts way too much
User avatar

Joined: Thu Dec 30, 2004 10:30 pm
Posts: 4174
Location: Arizona
One thing I like about this. You can test different weapons, spells, weaponskills, etc on mobs - but you won't have to wonder if the mobs are the same level.

For example: I want to test different spears on different mobs. If I kill one cocktrice with banneret lance, and another with champions lance...it's hard to tell if the damage difference is caused by the weapon, or if one cockatrice was level 34 and the other was level 40.

_________________
Image


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 8 posts ] 

Board index » Final Fantasy XIV » Final Fantasy XIV Discussion


Who is online

Users browsing this forum: No registered users and 60 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group