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 Post subject: "Dark Moogle" Loot
PostPosted: Thu Dec 01, 2011 6:53 am 
Crumpet
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The battle has been renamed to "Good King Moggle Mog XII"

Omg, those Pugilist Moogle Head fists, lolol. If those things Kupo when you hit stuff...



Source: http://forum.square-enix.com/ffxiv/threads/31961


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 Post subject: Re: "Dark Moogle" Loot
PostPosted: Thu Dec 01, 2011 8:33 am 
Youre a Crappy HNM like Roc or something
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Awesome. Those fists are definitely ridiculous. The Lancer extend-o-fork is pretty funny as well.

I hope the stats on the THM/BLM staff suck, cause I'd rather not use that. CON/WHM flower wand doesn't bother me as much for some reason, though.


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 Post subject: Re: "Dark Moogle" Loot
PostPosted: Thu Dec 01, 2011 9:17 am 
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shit looks so gay, im dropping every weapon i get lol (k not really but the stuff is just ridiculous)

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 Post subject: Re: "Dark Moogle" Loot
PostPosted: Thu Dec 01, 2011 9:47 am 
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Yah, I dunno. After the ifrit loot looks, this looks almost like joke/event gear. haha

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 Post subject: Re: "Dark Moogle" Loot
PostPosted: Thu Dec 01, 2011 10:16 am 
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I wonder what the stats are on those.

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 Post subject: Re: "Dark Moogle" Loot
PostPosted: Thu Dec 01, 2011 10:38 am 
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I honestly hope the stats on moogle lance suck. It took me so fucking long to get an Ifrit lance, I will be pissed if it's obsolete within a month of obtaining it.

All of those weapons look pretty rediculous lol. If anything is going to "kupo" when attacking an enemy, it will be the PUG weapon!

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 Post subject: Re: "Dark Moogle" Loot
PostPosted: Thu Dec 01, 2011 11:18 am 
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Kluya wrote:
I honestly hope the stats on moogle lance suck. It took me so fucking long to get an Ifrit lance, I will be pissed if it's obsolete within a month of obtaining it.


same thing happened with dungeon gear, i have a feeling this is going to be the trend =/ hopefully im wrong and these will have DIFFERENT stats and not just BETTER stats.

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 Post subject: Re: "Dark Moogle" Loot
PostPosted: Thu Dec 01, 2011 11:26 am 
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Rubyxiii wrote:
Kluya wrote:
I honestly hope the stats on moogle lance suck. It took me so fucking long to get an Ifrit lance, I will be pissed if it's obsolete within a month of obtaining it.


same thing happened with dungeon gear, i have a feeling this is going to be the trend =/ hopefully im wrong and these will have DIFFERENT stats and not just BETTER stats.


Honestly I'm expecting different stats rather than better. Probably made to make sense in regard to where the weapon comes from.

For example, the Ifrit weapons are all fire based, strength/attack/damage boosting gear, typical of the fire element. So if we get Garuda weapons, I expect them to be wind element, and have agility/dex/speed/haste/etc boosting stats.

These Moogle weapons I expect to be magic based in some way, boosting magic attack potency/accuracy/MP/etc.

It will also make up for the fact that the Ifrit weapons kinda sucked for mages, instead these Moogle weapons will be good for mages. Chances are this means that the melee (which makes up 5/7 of the jobs) will be annoyed that the new weapons all suck though.


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 Post subject: Re: "Dark Moogle" Loot
PostPosted: Thu Dec 01, 2011 11:36 am 
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LOL Yarr going to love this new weapon with Mogs on them.

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 Post subject: Re: "Dark Moogle" Loot
PostPosted: Thu Dec 01, 2011 12:47 pm 
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Wow the bow is rediculous, they just took a normal bow and put a moogle on it. Very creative!

The axe actually looks pretty cool, the pug weapon will be the one people douche out with the most, I guarantee it


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 Post subject: Re: "Dark Moogle" Loot
PostPosted: Thu Dec 01, 2011 1:00 pm 
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Now that I think about it....I'm willing to bet every weapon will "kupo" when you switch to active mode. Similar to how the Ifrit weapons make the flame "whoosh" noise.

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 Post subject: Re: "Dark Moogle" Loot
PostPosted: Thu Dec 01, 2011 4:57 pm 
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this is pretty strange looking loot. Ill still take it over the WoW style of overly colourful and glowing weapons.

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 Post subject: Re: "Dark Moogle" Loot
PostPosted: Fri Dec 02, 2011 7:42 am 
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I like the way the sword and axe look... many the lance... rest are pretty silly


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 Post subject: Re: "Dark Moogle" Loot
PostPosted: Sun Dec 04, 2011 5:23 am 
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The axe looks badass. The sword is kinda cool too.

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 Post subject: Re: "Dark Moogle" Loot
PostPosted: Sun Dec 18, 2011 3:22 am 
Youre a Crappy HNM like Roc or something
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So SE decided to fuck over mages again. All these weapons have a +1 HP/MP Recover.

Melees get ~25% of their attack returned to them as HP.

Mages get ~25% of their attack returned to them as MP...BUT ONLY FROM AUTO ATTACK...


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