Yarr The Pirate! http://yarrthepirate.com/phpbb3/ |
|
Whisp's BradyGuide on FFXIV Classic Jobs http://yarrthepirate.com/phpbb3/viewtopic.php?f=52&t=13407 |
Page 1 of 1 |
Author: | Whisp [ Tue Mar 06, 2012 3:02 pm ] |
Post subject: | Whisp's BradyGuide on FFXIV Classic Jobs |
Before we start, keep in mind you get to pick 3 subjob skills in your 30s, 4 subjob skills in your 40s, and 5 at level 50. So I'll list the top 3 subjob skills with ***, the 4th with ****, and 5th with *****, in my opinion. ![]() Speak to Lulutsu at the Uldah Gladiator's Guild, req: 30GLD/15CNJ Paladin gets several new abilities: ![]() Paladin gets all of the Gladiator skills, mostly weaponskills, defensive maneuvers, and shield skills And Paladin gets to pick up to 5 MRD and/or CNJ skills, I suggest the following *** Provoke *** Raise *** Cure **** Stoneskin ***** Bloodbath or Protect So I suggest getting your Gladiator to 30, Conjurer to 18, and Marauder to 14 to start leveling Paladin. ![]() Speak to Gagaruna at the Uldah Pugilist's Guild, req: 30PUG/15LNC Monk gets several new abilities: ![]() Monk gets all of the Pugilist skills, including sneak attack, provoke, second wind which is like chakra, and a bunch of weapon skills And MNK can pick up to 5 LNC and/or ARC skills, so I suggest the following: *** Blood for Blood: consumes HP to increase next weaponskill damage *** Invigorate: regenerates TP *** Hawk's Eye: increases physical accuracy **** Quelling Strike (next attack regenerates TP and decreases enmity) ***** Keen Flurry: consumes HP to reduce next weaponskill recast timer So I suggest getting Pugilist to 30, Lancer ideally to 26 but at least 15, and Archer to 22 in order to level Monk. ![]() Speak to Neale at the Limsa Marauder's Guild, req: 30MRD/15GLD Warrior gets several new abilities: ![]() Warrior also gets all Marauder skills, including weaponskills, bloodbath (drain), foresight to increase parry rate, and choice of Berserk (increased attack power but lowers defense, cumulative for each successful hit landed, fades when you're hit) or Rampage (increases attack power and speed cumulatively each time you get hit and adds drain effect to crits as long as you are standing still) Warrior gets to pick up to 5 GLA and/or PUG skills, I suggest the following: *** Rampart: defense up *** Flash: like a second provoke *** Second Wind: cures self HP **** Sentinel: defense up ***** Blindside (sneak attack, for DDing) or Featherfoot (evasion up, for tanking or soloing) So I suggest getting Marauder to 30, Gladiator ideally to 22 but at least 15, and Pugilist to 14 in order to start exping Warrior ![]() Speak to Haurtefert at the Gridania Lancer's Guild, req: 30LNC/15PUG Dragoon gets several new abilities: ![]() Dragoon also gets all Lancer skills which include weaponskills, invigorate for TP regen, and several enhancing abilities that improve your attacks Dragoon gets to pick up to 5 PUG and/or ARC skills, and I suggest the following: *** Second Wind: cures self HP *** Blindside: sneak attack *** Hawk’s Eye: increases accuracy **** Quelling Strike (next attack regenerates TP and decreases enmity) ***** Featherfoot: increases evasion So I suggest getting Lancer to 30, Pugilist to 15, and Archer to 22 in order to level Dragoon. ![]() Speak to Georjeaux at the Gridania Archer's Guild, req: 30ARC/15CNJ Bard gets several new abilities: ![]() Bard also gets all Archer skills which include weaponskills and attack buffs, chameleon for enmity down, decoy to absorb ranged attacks and spells, and a mazurka type skill that increases movement speed to all party members in range Bard gets to pick up to 5 CNJ and/or THM skills, and I suggest the following: *** Cure *** Stoneskin *** Raise **** Sacred Prism: makes the next cure or stonekin hit all party members in range ***** Protect So I suggest getting Archer to 30 and Conjurer/White Mage to 34, in order to level Bard. No real need for Thaumaturge on Bard. ![]() Speak to Yayake at the Uldah Thaumaturge's Guild, req: 30THM/15PUG Black Mage gets several new abilities: ![]() Black Mage gets all Thaumaturge skills which include tons of nukes, sleep, abilities to save or restore MP, and abilities to increase range, power, accuracy and damage of spells. Black Mage gets to pick up to 5 PUG and/or ARC skills, so I suggest the following: *** Second Wind: cures self HP *** Decoy: absorbs a ranged or magic attack *** Chameleon: reduces enmity **** Quelling Strike: reduces enmity on next attack (assuming this works on magic attack) ***** Featherfoot: evasion up, restores MP upon evading an attack So I suggest getting Thaumaturge to 30, Pugilist to 15, and it would be super nice to have Archer/Bard at 42, but at least 2 in order to level Black Mage. ![]() Speak to Soileine at the Gridania Conjurer's Guild, req: 30CNJ/15GLD White Mage gets several new abilities: ![]() White Mage also gets all Conjurer skills which include cures and buffs, a few nukes, some MP restore and enmity reduction abilities, and sleep. White mage gets to pick up to 5 GLA and/or PUG skills, and I suggest the following: *** Rampart: defense up *** Second Wind: cures self HP *** Featherfoot: evasion up, restores MP upon evading an attack **** Outmaneuver: increases block rate ***** Shield Bash (if partying and using shield), Flash (grabs target's attention, be careful using it) or Sentinel (defense/enmity up, for solo) So I suggest getting Conjurer to 30, Gladiator ideally to 34 but at least 15, and Pugilist to 6, in order to level White Mage In conclusion, while it doesn't make sense at first why some jobs have odd pre-reqs or odd subjobs, after you look at what skillsets they'll be using, they seem to have pretty well-defined roles that make sense. The subjob skills are just my suggestion. You may want to try other skills and see what fits best. |
Author: | Whisp [ Tue Mar 06, 2012 3:03 pm ] |
Post subject: | Re: Whisp's BradyGuide on FFXIV Classic Jobs |
Gonna sticky this for now. Can unsticky later. |
Author: | Yarr [ Wed Mar 07, 2012 5:35 pm ] |
Post subject: | Re: Whisp's BradyGuide on FFXIV Classic Jobs |
OK I love you Whisp |
Author: | Whisp [ Wed Mar 07, 2012 5:38 pm ] |
Post subject: | Re: Whisp's BradyGuide on FFXIV Classic Jobs |
come play. i'll PL you. you'll get 450k exp per hour, literally. just get to the point that you can be BLM this week. |
Author: | Whisp [ Thu Mar 08, 2012 12:05 pm ] |
Post subject: | Re: Whisp's BradyGuide on FFXIV Classic Jobs |
Burst is the black mage's special skill? I bet that gets changed someday later. |
Author: | Whisp [ Thu Mar 08, 2012 12:06 pm ] |
Post subject: | Re: Whisp's BradyGuide on FFXIV Classic Jobs |
they ended up not adding the epic warrior skill that increased all party members HP and attack and stunned all enemies and removed all sleep effects. boo! |
Author: | Whisp [ Sat Mar 10, 2012 2:03 am ] |
Post subject: | Re: Whisp's BradyGuide on FFXIV Classic Jobs |
failed at dzemal darkhold 6 times yesterday, never got AF |
Author: | Corwin [ Sat Mar 10, 2012 3:37 am ] |
Post subject: | Re: Whisp's BradyGuide on FFXIV Classic Jobs |
I should be on Saturday afternoon if we can get enough people, Whisp. |
Author: | Pantherxx [ Sun Mar 11, 2012 11:47 pm ] |
Post subject: | Re: Whisp's BradyGuide on FFXIV Classic Jobs |
bummer Whisp, but don't Give up! |
Author: | Kioko [ Mon Mar 12, 2012 1:08 pm ] |
Post subject: | Re: Whisp's BradyGuide on FFXIV Classic Jobs |
Final job battles are a lot of fun! Although, I still don't get the point of classes /and/ jobs. Jobs feel more limited and less viable in any given situation I've tried so far. I kinda wish they'd restrict classes a lot more and make jobs better or add more abilities for jobs to earn. I worry that the armory system for classes might make for some sticky balancing issues whenever they add new classes. |
Author: | Kluya [ Mon Mar 12, 2012 4:56 pm ] |
Post subject: | Re: Whisp's BradyGuide on FFXIV Classic Jobs |
We did a couple successful darkhold runs on Friday, even killed Batraal. I'm pretty sure we can do it again Whisp. I'm always shocked the few times we don't wipe in darkhold it seems easy. It's all about having a good tank. Ket = win. |
Author: | Whisp [ Mon Mar 12, 2012 5:19 pm ] |
Post subject: | Re: Whisp's BradyGuide on FFXIV Classic Jobs |
got all my AF now. ket tanked my darkhold run. |
Author: | Kluya [ Mon Mar 12, 2012 5:20 pm ] |
Post subject: | Re: Whisp's BradyGuide on FFXIV Classic Jobs |
Oh duh I was with you hahaha. Sorry my brain is mush today. |
Author: | Yurichan [ Mon Mar 12, 2012 7:21 pm ] |
Post subject: | Re: Whisp's BradyGuide on FFXIV Classic Jobs |
you just had to use ff4 chars... now im gonna spend the next week playing it. |
Author: | Whisp [ Wed Mar 14, 2012 12:03 am ] |
Post subject: | Re: Whisp's BradyGuide on FFXIV Classic Jobs |
Attachment:
|
Author: | Pantherxx [ Wed Mar 14, 2012 1:41 am ] |
Post subject: | Re: Whisp's BradyGuide on FFXIV Classic Jobs |
NICE |
Author: | Ridere [ Wed Mar 14, 2012 8:34 am ] |
Post subject: | Re: Whisp's BradyGuide on FFXIV Classic Jobs |
Congrats to everyone who is getting AF. |
Author: | Whisp [ Wed Mar 14, 2012 8:59 am ] |
Post subject: | Re: Whisp's BradyGuide on FFXIV Classic Jobs |
I know ur nev comin back ridere but it still aint the same without ya |
Author: | Ridere [ Thu Mar 15, 2012 8:11 am ] |
Post subject: | Re: Whisp's BradyGuide on FFXIV Classic Jobs |
Never say never. Just probably highly unlikely. A part of me still wants to play an MMO, but another part of me thinks it's time to just be a more casual gamer. I can't really play MMO's casually :P |
Author: | Kluya [ Thu Mar 15, 2012 10:55 am ] |
Post subject: | Re: Whisp's BradyGuide on FFXIV Classic Jobs |
You can play FFXIV casually. Unless you get grind-happy which might happen since it's easier to get jobs to 50 now. I have to say, the AF really makes it feel like a Final Fantasy game. The recent update was the best FFXIV update ever IMO. The game has a different feeling. |
Page 1 of 1 | All times are UTC - 5 hours |
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group http://www.phpbb.com/ |