This was on Reddit:
http://forum.square-enix.com/ffxiv/threads/73400 -
Translation:
"About Access Restrictions
It is Yoshida newborn FFXIV producer / director . And login restrictions to world followed every day , by creating a new character limit , It has the inconvenience to our customers and everyone , of many players , I am sorry . For the current situation , I will explain again .
■ About assumed so far and the number of simultaneous connections the current situation ■
Expected when I was allowed to announce the sales restrictions of download version the other day , It is a situation that at midnight Japan time on the same day , maximum concurrent connections the number has reached to 210,008 thousand people . FFXIV is to expand the service to the whole world , peak time of each ( rush hour ) is different in relation to the time difference . If you re- measured as the time zone of one provisionally , is a situation where the connection about 30 to 350,000 .
As you know , there is also the history of the old FFXIV Shinsei FFXIV is everyone , and unparalleled in the MMORPG market , Launched in the context of the second , I was predicting a little more gradual rise as sales forecast . From the fact that everyone He will play hard and becomes the initial that you can play many customers very Fortunately , If for any reason you are not game play stable to many customers in one , so as to avoid exceeding the allowable amount last minute of the server on which it was initially assumed , It has become a situation that is decided to implement the login restrictions , and any inconvenience to everyone . Sales forecast , and it is the responsibility of the Yoshida may mistake of server capacity prediction are sorry .
■ Why require login restrictions ■
Simultaneous logins character number one world per newborn FFXIV rather than the ( number of character creation , Number of people ) that can be played at the same time per unit time , is designed for 5,000 . If the character exceeds this is logged in, may cause login failures and downtime , If this happens , the high load generated by the login rush in return from the server down , Things such as authentication of multiple ID is continuous , influence would appear in all world as a result must be expected .
When the value becomes so , it becomes impossible to maintain the effect on overall service unavoidably It gets around this by where I am allowed to perform the login restrictions . However , we do not always implemented this restriction , to monitor the capacity of the 24-hour world , If you were able to free even a little each world , and it let me be carried over the release of the restriction .
Until about 0:00 am to 9:00 pm local time in your area , is the peak time to congestion everyone , Limit becomes easy to take by crowded this time generally . Add or world , which will be described later , this login restrictions becoming therefore expected to be eliminated by the load distributed processing , For stable operation of all the world , for your cooperation and understanding , thank you for a while now .
■ About the character creation limit ■
As previously stated , the number of concurrent logins per 1 world but are intended to 5,000 , The number of characters that can be created actually is the permissible amount of the several times of course . But playable at the same time in one entire world it is 5000 people , but everyone of the players within the world , When dispersed in more than one area , it becomes the number to be capable of accommodating the first time .
A few days after the start of the game , there may be low level of class character of everyone still in particular , Tend to concentrate the character to the low level zone . Character are concentrated in low- level band extremely , and depletion of monsters , such as zone server high-load generation , Likely to become an obstacle still is high .
Play time of everyone , class level because it will vary substantially depending on personal circumstances play , Play and time zone , class level As the coming distributed to some extent , to login restrictions as well , Character creation limit also makes it possible to continue to ease gradually .
This place for 24 hours monitor each area population density of each world , and class level , It is a situation that is repeated unrestricted and restricted finely . Unlike the login restrictions , characters that were made in the world until it begins to disperse large, but it takes some time , This place So we will be relaxed gradually limited , Thank you for your understanding and cooperation .
■ load balancing measures and additional world ■
It is a high-performance personal computer and server , one world is made up by the server machine of dozens . If an attempt is made to add the world , prepare the server machine to physically install a program , It is the flow and to conduct the internal test , and that you have been released as they become operation is confirmed .
For the open beta test , anyone was a possible test your participation , and weak as a numerical reference , Based on the results of early access I was allowed to conduct the official service before , it is determined that the enhancement of the server , We have been preparing for world adding significant than 8 / 25 of the Early accessed.
Preparing the Server machine current is nearly over , the installation program , and have been made an internal test . Due to the this world added , can accommodate number of players becomes possible increase significantly in all services , Logged in is very easy .
The parallel with the additional work of this world , is a party matching system , content management server finder , Optimize fundamentally how to manage , You are working additional significant load-balancing measures .
Content finder divided into two data centers in the world 50 in the data center in the two current , I go matching by 25 world , but because the world by adding this , exceeding the processing capacity of the current is expected , Are divided into several groups in the World Data Center including the world to be added , Through the matching group unit , raising will enable significantly CAPACITY overall .
Development / management team is focusing all my cost to the task of adding two World , called load balancing measures , It becomes the expected to the beginning of the week , this correspondence is completed from this weekend so far . Since then , we conducted as soon as possible insider final exams , as soon as possible , to deliver a comfortable service by everyone , Since I hit the work at full power , I ask for your patience for some time now . In addition, the implementation date of this correspondence . When it fixed, I will announce in such topics again .
■ corresponding game away from the desk to the (AFK) character ■
You log in to the world than in some customers , but the characters are away from your desk without playing a game I have a feature request to have you logged out automatically . Have done study of implementation , but this place is totally focused on cost load balancing measures and the additional current world , It is a situation that I am allowed to give priority to support fundamental . Please note here as well.
Since the moment also radically improve the situation , development / management team , so we hit the work at full power , Several days , your cooperation will continue , thank you than this . In addition , after the various support these is complete , you will be considered as free extension period of several days , correspondence also support surface . You will end up with a result that while he had fired a favorable reception than the expected restriction applies during play time, etc. This time , I have been the inconvenience enormously to the customer . I am really sorry ."