Ridere wrote:
haha, it's so true, though.
I hate how segmented the end-game makes free companies. I remember basically all of CKD heading up to Sky for events. Even if we had a bunch of people sitting on the sidelines, they were there for moral support, or they were heading up the MP refresh parties, or just the 6 whms all cure 1 bombing the MT, or something. haha.
Coil is such a disappointment in that regards. We got 3 teams of 8 doing coil. One team of 4. None of which can help each other, short of just giving advice. No real large-scale teamwork. And we have the entire rest of the FC that may be wanting to do try it out, but just not having a home.
We can't do coil training parties, due to lock outs, so those inexperienced will remain as such, unless they pug it with other people, or they wait around for a group of 8 people in the FC to finally rally together and team up (This isn't entirely S-E's fault, as apathy probably plays a bit of a role in this particular issue, too).
Either way, it's a disappointment. I hope it changes for the long run, or it's basically just gonna be FFXIV: Party of Eight.
Well said, that's my main gripe about this game.
1.0 was fun for larger-scale LS events before they disabled the alliance fights. Although those fights weren't anything special...like Uraeus haha.