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 Post subject: SE posts quarter profits, credits FF14 [neogaf xpost]
PostPosted: Wed Feb 05, 2014 11:18 am 
Honey Muffin
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http://www.neogaf.com/forum/showthread.php?t=763877

During the nine-month period ended December 31, 2013, the distribution sales of console game
titles in North America were strong. In addition, Software sales and operation of “FINAL FANTASY
XIV: A REALM REBORN,” a massively multiplayer online role playing game released in August
2013, have been making favorable progress. Content for platforms such as smart devices and PC
browser has continued to build upon its already solid growth. Among others, “SENGOKU IXA,” a
browser game, has been showing steady performance, and “Kaku-San-Sei Million Arthur,” a
mobile social game, has become an instant hit in Taiwan and mainland China, following Korea,
while its platform has expanded to include PlayStation Vita.
In the Amusement business, sales of “LORD of VERMILION III” and “GROOVE COASTER
Arcade Edition” were strong, and the operation of the amusement facilities has been showing
steady performance through efficient store management efforts.
Forecasts for the current fiscal year ending March 31, 2014 are unchanged from those previously
issued on May 13, 2013.


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 Post subject: Re: SE posts quarter profits, credits FF14 [neogaf xpost]
PostPosted: Wed Feb 05, 2014 1:25 pm 
Meat Miq'abob
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yay?

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 Post subject: Re: SE posts quarter profits, credits FF14 [neogaf xpost]
PostPosted: Wed Feb 05, 2014 1:34 pm 
Honey Muffin
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well considering they lost a substatial amount of reneue on 14 1.0, i think 2.0s success is a really great thing. not just for the company but the reasons behind why it was so successful. two major lessons were learned, one that you cant just throw out anything and stick a major ips title to it and expect it to me consumed by ravage fans, and secondly that its important to pay close attention to consumer feedback. which is a wonder that was never the case until recently. i mean, you have your customers telling you directly what they will pay you for and what they will not.

the only downside to this report is that the other remaining high revenue titles are mobile and browser games. which i dont really feel are markets in the cosumers favor.


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 Post subject: Re: SE posts quarter profits, credits FF14 [neogaf xpost]
PostPosted: Wed Feb 05, 2014 3:00 pm 
Meat Miq'abob
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oh ok

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