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 Post subject: Future patches and fixes
PostPosted: Thu Sep 12, 2013 1:13 pm 
Onionhead
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Dev 'Camate' wrote:
Hello, everyone!

You’ll be happy to know that we are in fact planning for a way to re-allocate your companion skill points. Once we have the details, including when we plan on implementing this, we will be sure to let you all know!

Also, for those of you who are curious, the maximum amount of skill points you can earn is 55 points. In order to learn the final ability for each role, you’ll need to put in all of these points. Hopefully this information will help you plan out your companion’s abilities a bit better until we introduce the method for re-allocation.

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 Post subject: Re: Future patches and fixes
PostPosted: Thu Sep 12, 2013 1:14 pm 
Onionhead
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with the scaling of skill point requirement per ability, it seems like you'd really benefit from mix-and-matching your choco with skills from all 3 classes. assuming that is allowed. also assuming all 3 classes' abilities can be active simultaneously.

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 Post subject: Re: Future patches and fixes
PostPosted: Thu Sep 12, 2013 1:18 pm 
Onionhead
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Dev 'Camate' wrote:
We realize that there are a lot of requests for summoning bells to be placed in other areas, such as having them in all sanctuaries. In order to relieve congestion and crowding in the areas where we currently have summoning bells, we plan on setting up more of these with new market boards. We’re looking to implement this in patch 2.1.

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 Post subject: Re: Future patches and fixes
PostPosted: Thu Sep 12, 2013 1:20 pm 
Meat Miq'abob
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that would be nice, hopefully one next to the grand company area and another next to a mail moogle.

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