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 Post subject: Patch Notes 10/15
PostPosted: Tue Oct 15, 2013 3:36 am 
Crumpet
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Quote:
Playable Content
    • The quest required for promotion to second lieutenant within a Grand Company has been changed.

    Quest Name: Twisted Beliefs → Gilding the Bilious
    Requirement: Clear Amdapor Keep → Clear the Aurum Vale
    Quest Level: Level 50 → Level 47

    * Players who have accepted the quest Twisted Beliefs but have yet to clear Amdapor Keep are required to abandon the quest and accept the quest Gilding the Bilious.

    • Airships and ferry fares have been reduced.
    * Chocobo porter fees will remain the same.

    • Experience received from miner and botanist guildleves has been increased.

    • Additional details regarding quest progression have been added to the journal entries for the subquest A Relic Reborn.

Battle System
    • In addition to improving instance server stability, additional servers have been added for the following duties:
    - The Wanderer's Palace
    - Amdapor Keep

    • The number of Allagan Tomestones of Philosophy awarded for completing the following duties has been increased:
    - The Wanderer's Palace
    - Amdapor Keep

    • The number of Allagan Tomestones of Mythology awarded for completing the following duties has been increased:
    - The Wanderer's Palace
    - The Howling Eye (Hard)
    - The Navel (Hard)

    • Enemies in the following duties will now drop gil.
    - The Wanderer's Palace
    - Amdapor Keep
    - Castrum Meridianum
    - The Praetorium

    • Mechanics and enemy positioning have been adjusted in the following duties:
    - The Wanderer's Palace
    - Castrum Meridianum

    • Karakul can now be found in the following areas:
    - Coerthas Central Highlands - Dragonhead
    - Coerthas Central Highlands - Whitebrim
    - Coerthas Central Highlands - Providence Point

    • The respawn rate of diremites in the North Shroud has been adjusted.

Items
    • The following changes have been made to the materia melding interface:
    - The order of categories in the pulldown menu has been adjusted.
    - A confirmation window will be displayed when converting currently equipped gear into materia.

    • Unused gear will be bound to a character after engaging in battle, crafting, or gathering even once, regardless of item level.

    • Walnut bread is no longer sold by the Shopkeep NPC located in Eastern Thanalan - Drybone (X:13, Y:24).


System
    • Experience gained by botanists and miners from level 16 onwards has been increased.

    • The locations of level 30 gathering points in the Central Shroud have been adjusted.

    • Enhancing effects and enfeebling effects applied to another player or enemy by your character will now always appear to the left of all other status effects underneath the target bar.

    • Players will only be allowed to create a maximum of eight characters per service account every twenty-four hours.

    * We have confirmed that RMT groups have been abusing low-level quests to acquire gil by repeatedly recreating characters. We realize this change also affects our customers, and we ask for your understanding as we continue to implement measures to prevent RMT activities.

Fixed Bugs
    The following issues have been addressed:

    • An issue wherein players were able to abandon the quest to unlock levequests.
    • An issue wherein a player walking within a FATE range while progressing a certain levequest would cause information such as the timer and progress counter to not update properly (PlayStation 3 version only).
    • An issue wherein players were unable to join an instance via the Duty Finder under certain circumstances.
    • An issue wherein players occasionally got stuck in the terrain while using the Chocobo Porter.
    • An issue wherein players were detected by monsters while using the Chocobo Porter.
    • An issue wherein the aggro lines would occasionally not display properly during the instance “The Howling Eye (Hard).”
    • An issue wherein players were able to fight monsters in the instanced dungeon “Amdapor Keep” without taking any damage.
    • An issue wherein the Duty Finder would replenish party members for the instanced dungeon “Amdapor Keep” after defeating the last boss.
    • An issue wherein monsters in the instanced dungeon “Binding Coil of Bahamut - Turn 5” became immobilized under certain circumstances.
    • An issue wherein pets were unable to enter a specific room in the instanced dungeon “Haukke Manor.”
    • An issue wherein chests in the instanced dungeon “The Sunken Temple of Qarn” did not include the thaumaturge and arcanist’s weapons within the list of possible rewards.
    • An issue wherein players were not weakened after getting raised.
    • An issue wherein players were unable to use their pet’s actions while casting a spell.
    • An issue wherein the target rings and area-of-effect predictors did not display under certain circumstances.
    • An issue wherein Eos/Selene did not use “Embrace” to heal the player under certain circumstances.
    • An issue wherein if a player crafted immediately after receiving benefits from food, the effect of crafting actions were increased by one turn.
    • An issue wherein players occasionally lost the ability to control their character when trying to meld a materia that was restored from a cracked materia.
    • An issue wherein a player’s game client would crash, or they would lose control of their character, if they initiated a trade with another player and the opposing player canceled the trade.
    • An issue wherein a player changing areas after their companion is KO’d would not be able to summon their companion.
    • An issue wherein players were able to target their minion even if it was filtered through the character configuration settings.
    • An issue wherein a player would occasionally target a pet before an enemy when attempting to target the nearest NPC/object.
    • An issue wherein if a player attempted to perform a ground-target action, it would occasionally select a point on the ground before the player actually chose it.
    • An issue wherein the game client would occasionally crash if a player inserted text via the “Enter” key under certain circumstances.
    • An issue wherein a player’s game client would occasionally crash if they moved the “Duty List” while in the HUD layout mode and then logged out of the game.
    • An issue wherein if a player had their screen resolution set to “480p,” their chat window would shift to the right every time they logged into the game (PlayStation 3 version only).
    • An issue wherein the directional pad of a gamepad would be non-responsive when using a certain gamepad (Windows version only).
    • An issue wherein a character’s face would occasionally not display properly if the character was created using saved appearance data.
    • An issue wherein a player would occasionally lose control of the game during the character creation process.
    • An issue wherein a player would occasionally lose control of the game if they continuously attempted to login to a World that is full.
    • An issue wherein the MP value displayed on the “/macroicon” icon does not change when a player gained a level.
    • An issue wherein the text command “/macroicon ‘Jump’” did not display the correct icon.
    • An issue wherein the icon displayed via “/macroicon” did not turn red when the target was not within range.
    • An issue wherein a player would occasionally lose control of the game when they executed the text command “/hotbar” or “/crosshotbar” via their chat window.
    • An issue wherein the job levels (summoner and scholar only) displayed in the “Edit Search Info” screen was incorrect.
    • An issue wherein the NPC dialogue in the quest “The Ul'dahn Envoy” was incorrect. (FR only)
    • An issue wherein the NPC dialogue in the quest “The Lominsan Envoy” was incorrect. (DE only)
    • An issue wherein the NPC dialogue in the quest “The Gridanian Envoy” was incorrect. (DE only)
    • An issue wherein the requirements for the next job quest that displayed right before completing a job quest was displayed incorrectly.
    • Grammatical errors within the text found in the Duty List, Journal, and NPC dialogue.

    Countermeasures have been implemented for the following issues:

    • An issue wherein a player would occasionally not be able to progress within an instanced battle.
    • An issue wherein an NPC would occasionally become non-responsive while progressing a quest.
    • An issue wherein the background music and the sound effects would not play properly under certain circumstances.
    • An issue wherein the opening would not play under certain circumstances and prevented the game from starting properly.


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 Post subject: Re: Patch Notes 10/15
PostPosted: Tue Oct 15, 2013 3:58 am 
Crumpet
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Location: England
CM: Mobs moved, "mechanics" changed, no extra Phil/Myth.
AK: More Phil, no extra Myth.
WP: More Phil, more Myth.

No cap increase.


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 Post subject: Re: Patch Notes 10/15
PostPosted: Tue Oct 15, 2013 6:39 am 
Youre a Crappy HNM like Roc or something
Youre a Crappy HNM like Roc or something
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Holy fuck. Issuing pet commands while casting is fucking huge. I'm excited irl.


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 Post subject: Re: Patch Notes 10/15
PostPosted: Tue Oct 15, 2013 6:48 am 
Devourer of Souls~
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The debuff change is a nice QoL change all around as well.


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 Post subject: Re: Patch Notes 10/15
PostPosted: Tue Oct 15, 2013 7:24 am 
Onionhead
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Fixed bug #8 is pretty huge too

(The one about ppl joining Keep through Dutyfind after last boss dies)

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 Post subject: Re: Patch Notes 10/15
PostPosted: Tue Oct 15, 2013 9:19 am 
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A bit sad they didn't increase myth in AK, but whatever. The rest of the stuff looks cool.

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 Post subject: Re: Patch Notes 10/15
PostPosted: Tue Oct 15, 2013 9:32 am 
Decent Challenge
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yeah, sch and smn just got a HUGE buff... i can't wait to try this out

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 Post subject: Re: Patch Notes 10/15
PostPosted: Tue Oct 15, 2013 10:00 am 
Easy Prey
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Looks like Dark Devices was nerfed as well. 1 wave spawns with the lambs and no respawns after that.

Overall great patch. I was basically gonna quit SMN cause of how the pet is handled. Im excited it might not be super frustrating to play now.

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 Post subject: Re: Patch Notes 10/15
PostPosted: Tue Oct 15, 2013 10:36 am 
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Uh oh... DD nerf. haha.

All my DoW jobs are only 20-25, but DD seemed like such a cheesy fate, anyway. I'm not super sad about this change.

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 Post subject: Re: Patch Notes 10/15
PostPosted: Tue Oct 15, 2013 10:45 am 
Devourer of Souls~
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tbh the other fates in the area are fine xp. 48-50 was never a problem to level anyway. 30-37 or so is the worst imo.


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 Post subject: Re: Patch Notes 10/15
PostPosted: Tue Oct 15, 2013 11:04 am 
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Agreed that the Sch/Smn buff there will be exciting

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 Post subject: Re: Patch Notes 10/15
PostPosted: Tue Oct 15, 2013 12:21 pm 
Onionhead
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Reddit wrote:
-------------------------------
DatMined changes
-------------------------------

In "Achievements" the wording "following" was changed to "all" for quests: Tales of War, Tales of Magic, Takes of the Hand, Tales of the Land, The greatest Tales Ever Told, these are are now in this format: "Complete all the <Disciple of the Land> quests available at level 30."

Career Opportunities changed to "Complete all the job quests"

For the skill "Bane", the tooltip changed from "or" to "and": 15% chance that Bio, Bio II, and Miasma duration resets (old: 15% chance that Bio, Bio II, or Miasma duration resets.)

NPC/Enemy skills added:
> Inferno, Whirlwind, Umbral Vise, Skyward, Thunder II? Army of One, attack, attack, attack.

5 skills without names were modified from null data to variable data. Unknown on changes as these fields are specific to game code.

3 new ActionTimelines (not sure what these represent), mon_sp007, mon_sp008, mon_sp009. They're grouped with monster files.

Some dialogues changed (not sure exact locations, they just have a list of popup dialogues)
- Missing "gil" on totals.
- "Members" changed to "Online"
- Option dialogue "Enable POV", "Please disable this option if you are unable to assign buttons."
- Dialogue popup on materia conversion on equipped gear
- "Skip Legacy roll?" changed to "Skip?"
- "Free Company Credit" changed to "Free Company Credits" (plural)
- a "Time Limit xxm" changed to "Schedule xx:xx - xx:xx (Eorzean time)
- new: "Use the lantern oil?"

Translation fixes for DE/FR on Binding Coil of Bahamut travel information.

New song added: music/ffxiv/BGM_Season_Halloween.scd
- This is "4B.mp3" from 1.0, the same seasonal music that plays.


Whole bunch of halloween event dialogue. I wont be spoiling any of it XD

Typo fixes
- "Sylphlands sentinal" changed to "Sylphlands sentinel"
- "crazed spirte" changed to "crazed sprite"
- "holy shield +1" > "Holy Shield +1"
- "bottle of Thavnarian mist" > "bottle of Thavnairian mist"

-------------------------------
Item / Objects
-------------------------------

New Items:
- pair of bohemian's boots
- pair of bohemian's trousers
- pair of bohemian's gloves
- bohemian's coat
- pair of Guardian Corps boots
- Guardian Corps skirt
- pair of Guardian Corps gauntlets
- Guardian Corps coat
- grimoire wing
- Mog's staff
- binding rod
- Star Seeker
- bladed lance
- pair of Vega knuckles
- l'Cie bardiche
- blazefire saber

Added Battle NPCs/Objects:
- armored beast
- aspect of chaos
- Anubys
- Lightning
- Perplexed Peddler
- Trembling traveler
- scrambling citizen

Added Resident (non battle) NPCs/Objects:
- Impresario
- Impresario
- mucose mummer'
- magic pot
- O'adenek
- Sundyrund
- shifty thespian
- spirited thespian
- Impresario
- Impresario
- somber strongman
- magic pot
- Uphanne
- Damaris
- shifty thespian
- Impresario
- Impresario
- skittish acrobat
- magic pot
- Ambric
- Raragun
- creepy peddler
- creepy peddler
- creepy peddler
- itinerant moogle

Event Items
- Fire Candy, Wind Candy, Earth Candy
- Bomb Digit
- Warding Lantern
- Spooky Sparkler
- Moldy pumpkin cookie
- Flask of latern oil

-------------------------------
New Fates
-------------------------------
(There is 2 locations for each once, hence repeats, might be 2 phased battle)

Sister Crustacean
A spawning megalocrab will do whatever it takes to see its brood safe, and that includes slicing Lalafellin fishers who draw too close to the spawning grounds in half with its powerful claws. Slay a crab, save a lad.

Tender Buttons
Gluttonous Gertrude was just another plump dodo on the farm...until she bit the arse off one of the stable boys at Swiftperch and escaped into Quarterstone. Seek out the ravenous bird and slay her before another rump goes missing.

Lightning Strikes - Armored Beast
The Brass Blades are hopelessly overmatched by an armored beast of unknown origin. Help Lightning defeat the hulking creature, and save the struggling soldiers from a bloody fate.

Lightning Strikes - Armored Beast
The Brass Blades are hopelessly overmatched by an armored beast of unknown origin. Help Lightning defeat the hulking creature, and save the struggling soldiers from a bloody fate.

Lightning Strikes - Dread on Arrival
A magitek-like machine is running rampant, threatening all nearby with its uncontrolled thrashing. Join Lightning in dismantling this dreadful contraption.

Lightning Strikes - Dread on Arrival
A magitek-like machine is running rampant, threatening all nearby with its uncontrolled thrashing. Join Lightning in dismantling this dreadful contraption.

Lightning Strikes - Anubys Assault
The mindless tide of chaos threatens to flood the realm of Eorzea. Fight at Lightning's side as she seeks to repel the Anubys invaders that herald the coming of unthinkable doom.

Lightning Strikes - Anubys Assault
The mindless tide of chaos threatens to flood the realm of Eorzea. Fight at Lightning's side as she seeks to repel the Anubys invaders that herald the coming of unthinkable doom.

Lightning Strikes - On Wings of Chaos
The mindless tide of chaos threatens to flood the realm of Eorzea. Fight at Lightning's side as she faces a terrible incarnation of chaotic energy.

Lightning Strikes - On Wings of Chaos
The mindless tide of chaos threatens to flood the realm of Eorzea. Fight at Lightning's side as she faces a terrible incarnation of chaotic energy.

-------------------------------

Base EXP Increase for "Gathering"

Level New Old
16 165 158
17 173 159
18 180 161
19 186 162
20 192 165
21 203 169
22 214 173
23 223 176
24 233 180
25 242 184
26 265 200
27 287 216
28 309 230
29 329 244
30 343 254
31 356 259
32 369 264
33 381 268
34 393 273
35 405 277
36 420 288
37 436 298
38 451 308
39 466 318
40 480 328
41 490 331
42 500 334
43 509 337
44 518 340
45 527 344
46 551 356
47 574 369
48 597 381
49 619 392
50 641 403

-------------------------------

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 Post subject: Re: Patch Notes 10/15
PostPosted: Tue Oct 15, 2013 12:24 pm 
Onionhead
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Wp - 100 Philosophy, 30 Mythology
Ak - 100 Philosophy, 40 Mythology
Hard primal Garuda - 15 Philosophy, 10 Mythology
Hard primal Titan - 20 Philosophy, 15 Mythology



1 Amdapor ~ 30min ~ 100 Philo, 40 Mytho
5 Garuda ~ 30min ~ 75 Philo, 50 Mytho ... divides evenly into 300 (3 hours)

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 Post subject: Re: Patch Notes 10/15
PostPosted: Tue Oct 15, 2013 9:57 pm 
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I need to get from 0/300 tomorrow night somehow lol. That's the only day I can play this week. I'm glad to see Keep isn't slower with the adjustments.

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 Post subject: Re: Patch Notes 10/15
PostPosted: Wed Oct 16, 2013 1:23 am 
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Kluy, I'll do a bunch of runs with you on Wednesday. I only have 40/300

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 Post subject: Re: Patch Notes 10/15
PostPosted: Wed Oct 16, 2013 9:01 am 
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Ridere wrote:
Kluy, I'll do a bunch of runs with you on Wednesday. I only have 40/300


Sweet!!

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