Ridere wrote:
It's worth noting that the tank mount achievement counts only come from Extreme Modes, and coil turns 1-9 (sans 3).
So basically, don't expect any better queue times for any of the things we really waited around for tanks for. I think the tank shortage at the Extreme/Coil level is much less than it was everywhere else in the game, so I'm not really seeing as how this achievement will help the duty/party finder situation.
I noticed this and am hoping it's worded incorrectly in stating that it's in addition to, but sadly I'm guessing that it wont.
The problem is that this won't have the desired effect at all. You want tanks to complete the extreme Primals or coil runs 200 times!? That's not going to make people level and play tanks more, and it sure as hell isn't going to make more people queue extremes via the Duty Finder (you have to WIN for the damn thing to count), it'll just either:
1) Turn them off even bothering.
2) Or, even worse, it'll encourage more tanks who don't have a clue what they're doing (because they don't play it and now just want a mount) to queue for Extreme Primals, messing things up for everybody.
But again, 200 times is a ton if it's not even retroactive.
It's a nice idea, make the reward require you to actually do events as tanks instead of just having a tank levelled to 50. That way we actually get more tanks and don't just have people level tank for the mount and never play it (helping nobody). But it sounds like they've messed the idea up somehow.
If I was coming up with this idea, I'd have made it require you to beat X high level dungeons or trials via duty roulettes.
That sounds a lot more reasonable, and makes it so the tanks are actually in the queue and helping people with a realistic goal, and not just farming the trials over and over with guildmates so nobody gets the increased number of tanks. Because right now the only people who are getting that mount will be people running these trials with statics. And even then, probably not for a few months...
EDIT: Assuming I'm wrong and other high level duties still count (it DOES say elsewhere that "High-level duty's with a full party" count) it's still kind of hilarious. The feature intended to alleviate queue times for DPS, is likely going to involve a bunch of "7tank/1healer" parties farming stuff, and DPS are still left stuck in queues.