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 Post subject: Hotfix Changes
PostPosted: Tue Jul 15, 2014 8:56 am 
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[NA] FINAL FANTASY XIV: A Realm Reborn Hotfixes (Jul. 15, 2014)

The following adjustments have been made to “The Hunt”:

In order for even more players to be able to participate in elite mark battles, the following adjustments have been made. Please note that further adjustments may be made once congestion has been eased.
  • Elite marks maximum HP has been increased. Rank B maximum HP has been raised from solo to light party level, Rank A maximum HP has been raised from light party to full party level. Although the Rank S maximum HP level was already intended for multiple parties, we have further raised the necessary number to require even more parties. Similar to Odin and Behemoth, because raising the maximum HP of Rank S means stressed server loads due to the concentration of players, we plan to make ongoing adjustments as we watch the server situation.
  • As the elite marks HP is increased, the amount of contribution points which affects the reward after defeating will be eased.
  • S rank elite marks will have top display priority. Because the elite marks maximum HP have been changed to reflect the party numbers required, we are also looking into adjusting the amount from the “Regular mark bills” and “Elite mark bills” reward. We will continue to make careful content adjustments as we monitor player trends and server stress loads.

The following feature has been added to improve Frontline matchmaking:
  • Party members will be added automatically if required once duty has commenced. Automatic member addition will take place upon the start of battle (when the gates open). When registering for a Frontline campaign we recommend checking “Join Party in Progress,” which will make the matchmaking process smoother, and ask players to consider choosing this option whenever possible.

The following issues have been addressed:
  • An issue in “The Striking Tree (Hard)” and “The Striking Tree (Extreme)”, wherein the damage taken by pets was abnormally low.
  • An issue in “Syrcus Tower” wherein the ground would not illuminate when charging the matter field generator.
  • An issue wherein players were unable to use pet actions when a pet was casting a spell.
  • An issue wherein controls did not function properly when taking damage while in the process of trading event items to NPCs during a quest or FATE.
  • An issue wherein certain items would become inaccessible when players used the Sort subcommand with the Desynthesis window open.
  • An issue wherein the game client would become unresponsive when players enlisted in a free company that had not purchased housing used the View Room Details command in another player's estate.
  • An issue wherein players were withdrawn from a Duty when selecting Commence at the same time another player selected Withdraw.
  • An issue wherein using the ALT+L or ALT+Shift+L to cycle forward or backward would start from the first linkshell instead of the last selected linkshell when the chat mode was not set to linkshell.
  • An issue wherein the UI would occasionally blink when facing the camera toward a large crowd.
  • An issue wherein the text options More Items (DoH) and More Items (DoL) were reversed when talking to the NPC Talan.
  • An issue in “Syrcus Tower” wherein certain treasure chests did not display properly.
  • An issue in “The Striking Tree (Hard)” wherein the weather text displayed when hovering the cursor over the weather icon was in Japanese.
  • An issue in “The Second Coil of Bahamut” wherein targeting the entrance would display a macro error.

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 Post subject: Re: Hotfix Changes
PostPosted: Tue Jul 15, 2014 8:58 am 
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If anyone able to play today who does hunts can shed some light on this one, I'd be curious to know if they buffed, or nerfed, the 5/20/50 seals we were getting from max contribution before.
  • As the elite marks HP is increased, the amount of contribution points which affects the reward after defeating will be eased.

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 Post subject: Re: Hotfix Changes
PostPosted: Tue Jul 15, 2014 9:57 am 
Meat Miq'abob
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lol looks like they fixed the pet tanking issue.

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 Post subject: Re: Hotfix Changes
PostPosted: Tue Jul 15, 2014 11:00 am 
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Quote:
An issue wherein using the ALT+L or ALT+Shift+L to cycle forward or backward would start from the first linkshell instead of the last selected linkshell when the chat mode was not set to linkshell.


Thank god.

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 Post subject: Re: Hotfix Changes
PostPosted: Tue Jul 15, 2014 11:19 am 
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After the release of Patch 2.3, we have identified a number of players that have used illicit actions to complete certain content. On Jul. 14, 2014, 9 accounts that engaged in illicit activities have been given a temporary ban.

We will continue to take stringent disciplinary action against any accounts with confirmed involvement in illicit activity; players should take care to steer clear of any activity that violates the Terms of Service.

Players who discover any confirmed cheats should, under no circumstances, exploit or disseminate such information. Instead, we ask that players file a report by using the in-game command [System Menu] -> [Support Desk] -> [Contact Us] -> [Report Cheating].


temp ban for only 9 people isnt really going to very effective. however, im hoping they come up with ideas that makes these kind of tools unnecessary while still preserving what people find fun it it. (assuming this was the wide scan type app)


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 Post subject: Re: Hotfix Changes
PostPosted: Tue Jul 15, 2014 11:22 am 
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Ridere wrote:
If anyone able to play today who does hunts can shed some light on this one, I'd be curious to know if they buffed, or nerfed, the 5/20/50 seals we were getting from max contribution before.
  • As the elite marks HP is increased, the amount of contribution points which affects the reward after defeating will be eased.


I got clarification on this from Reddit.

It boils down to it being easier to get "max credit" for hunts. So overall, hunts should be a lot more friendly. I'd love to not have to be in a party for max credit, but that'll remain to be seen. I hate the idea of chilling with people in party for some other reason, and having to drop party to join a hunt party for a quick kill.

But I suppose that would be too easy. Who knows.

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 Post subject: Re: Hotfix Changes
PostPosted: Tue Jul 29, 2014 1:50 pm 
Meat Miq'abob
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oops wrong forum post... too lazy to retype...

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