Some info on the game:
http://www.mmorpg.com/discussion2.cfm/thread/283497/page/1
- Guilds are called Linkshells in this game, while larger, high level Linkshells are called Companies. We don't know what the difference between these two systems is, but the developers have said that there is a possibility for every company to have their own website as well as every individual player also having their own subpage. It has also been said that Companies can "level" somehow, however what this means is currently not known.
- To make Crafters more important, there is a weapon degrading system. You can, in an emergency, use an NPC to fix your equipment for you, but a PC crafter will always guarantee the best results. The system may be used to count as a death penalty.
- You can break the monster's body parts/weapon by fulfilling specific requirements during combat. You can do this by attacking the monster with a specific skill(s) at a certain angle. but it has been revealed that in some cases they may be unable to do certain special skills, the number of items dropped may increase, or the drop rate for certain items will increase.
- Battle Regimens: BR's are cooperative actions you can do with your group members to bestow various enfeebling effects to the target. I will not say much about this feature at this time because it is not known yet how the system has changed in Beta version, but basically you queue up different attacks which enfeeble the target depending on what the combination of skills is (ex. Archer shoots an arrow and Conjurer follows with a Fire spell, resulting in a Burn effect for the monster).
- Monster types behave in different ways based on family but also individually. Some like to take distance from you, some like to zerg one player together, some like to run away when threatened. Some save their TP attacks for lower health, and some don't like to stay still. For example.
- You can not regenerate MP through normal means. Only by visiting several 'hubs' found in the surrounding areas called 'Aetherytes' or by using few select items or skills (with long cooldowns) you can regain some of your MP while out in the field. This means that you need to watch out for your MP usage so you don't run out of mana before getting to the next Aetheryte.
- You can take advantage of the situation and do a Pre-emptive strike against monsters currently in Passive mode.
- (this is just something i saw on youtube): lancer have a self-cure ability
- If you hit the monster from behind or from the sides, it will take increased damage and it's evasion will be lower.
- You supposedly do not need to touch any combat class to 'clear' the game. You can specialize in crafting or gathering and enjoy the game just like that.
- Using a skill from different disciple makes it weaker (for example, Cure spell can only be cast on one person instead of being AoE and it's range is more limited. In addition to this, depending on your current weapon's stats (melee stats instead of magical), the power of the spell may be weaker as well. Skills from the same disciple retain most of their strength.
- The maximum size of a group is 15. There is no known penalty for being in a group of any size right now. You can decide the size of the group yourself, so group of 2 can function as well as a group of 8 without having to deal with penalties.
- Everyone plays on the same servers. NA, JP, EU, PS3, PC
- The pricing is as follows: $12,99 (12,99€, 8,99£) per account, $3 for extra characters and $1 for extra retainers.
- The retainer is an NPC you hire to sell items for you. You can customize your retainer in various ways to make it stand out.